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JW Dmitri Kazanecki
Gameplay and Systems Programmer
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Senior Production Blog 10: The Final
So that's it, the production cycle for this semester has come to an end. On Friday April 28, we had our senior show presentation of the...
Senior Production Blog 9
This was the week of when the first release candidate was due. Which means that this week saw all hands on deck to scramble to get in...
Senior Production Blog 8
Well this had a long time coming. While spending time fixing bugs and adding art assets, I had completely neglected the adventurer...
Senior Production Blog 7
Work work work. Progress is being made on getting the different pieces done and implemented, so I am happy on that end. The customer and...
Senior Production Blog 6
So it’s been quite a long time since I updated, sorry about that. Things got busy quickly like I mentioned might happen. So from last...
Senior Production Blog 5
Things are slightly better now. After last week’s issue we reevaluated where we stand given he time we have left and what we still need...
Senior Production Blog 4
This week all and all, could’ve be better. This is the end of a sprint, which means there are certain deliverables that I expected to...
Senior Production Blog 3
Another relatively slow week when it comes to visible things done with the build, but we are all hard at work making sure that the...
Senior Production Blog 2
This week was a bit slow all things considered, but we started getting more of a sense of what needs to be done on this project in order...
Senior Production Blog 1
After capstone production, the teams that go forward into Senior production, with larger teams and the goal to make a complete game by...
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